3D print

3D LENTICULAR PRINTING is most often made on UV offset machines. Small runs are also made on UV plotters or on a stable carrier, e.g. cardboard or thick chalk paper, which is then laminated to the lenticular film.

Lenticular printing combines two elements:

  • Special lenticular film
  • Modified image printed on the bottom of the lens

3D technology is a great method of transforming traditional information materials, e.g. POS, into a distinctive medium, which thus increases marketing message and sales.

Torro has the knowledge, technology and machinery to offer you a wide range of 3D products such as:

  • stands
  • posters
  • covers
  • mouse pads
  • shelf strips
  • stickers - also with a magnet

Depth effect

Animation

Zoom

Flip

Morphing

SPECIFICATION

Effect: Depth

  1. Dark and strong colors are not recommended.
  2. The background should contain as many relatively contrasting details as possible. A uniform-color background can limit the effect.
  3. We recommend placing the most important elements in the so-called 0 point (a fixed point, to which the remaining front/rear graphics refer). Point 0 guarantees the best sharpness. Objects that are moved forward or hidden behind point 0 lose their sharpness.
  4. Bright, vivid and warm colors are placed on the front, cold on the back.
  5. We advise against using small fonts - small text will be unreadable.
  6. Files prepared on layers.

Effect: Flip

  1. Najlepszy efekt flipa to 2 zmieniające się grafiki w zbliżonej tonacji kolorystycznej.
  2. We do not recommend large color contrasts between the graphics due to the possibility of the so-called "ghost effect". - We advise against placing dark elements on light backgrounds.
  3. The closer the color and brightness between the images, the better the effect.
  4. A good solution is one common background.
  5. Texts from the two changing graphics should not overlap because they may be illegible. We do not recommend small elements or fonts.
  6. The change between graphics can be up/down (recommended) or right/left.

Effect: Morphing

  1. The project should have the first and last scene of the image. Intermediate frames are generated by software in the printing house.
  2. We suggest the same background for both frames and the shape of the changing elements as close to each other as possible

Effect: Animation

  1. The images should be as similar as possible to each other, the same as in morphing. The number of frames used to create an animation is from 5 to a maximum of a dozen or so (very rare).
  2. When animating images that move from left to right, use the effect on a vertical lens. Animation on a vertical lens may consist of no more than 3 frames.

Files:

  • Files with the extension psd, ai, eps, tiff, jpg
  • Bitmap resolution min. 300 dpi. The optimum resolution for halftone graphics and photos - 600 dpi.
  • Color scheme: CMYK
  • Minimum 5 mm bleeds on each side